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Ahriman-Corps™

Pronounced: ahr-ih-men core



Unit Intel

AC™ was founded in 2001 after a handful of Hell's Elite Legion [HEL] mech pilots broke away. Unlike other so many other units AC™ has stood the test of time, and while the roster size has varied, AC's genesis Mech chapter has retained most of the core pilots from the turn of the millennium. Game titles come and go, but AC-MW4 has persevered, and has indeed provided a good deal of stability for the rest of this multi-gaming clan over the years.

A healthy balance of success and fun has been the focus of this crew for some time, and has made AC what it is today. Contributions from individual pilots over the years have been a major component to making AC™-Mech a good place to be. Strategy, servers, graphics, role-playing forum posts, programming and diplomatic relations are but a few of the things that AC™ has brought to the Mech community for all to benefit from. AC™ Mech has been on both the giving and receiving end of friendly "training drops" with other units. {MG}, ^A^, and S†N are all units that can attest to this. None of AC's tactics have been kept secret, and AC™ has never really wanted anything but a good tough fight. It's true that AC™ will jump on the same team in public servers, but this is in the spirit of practice for AC™, and not, as some have suggested a move to stack teams, or discourage other players.

AC™ looks to cultivate chemistry between it's pilots and as such doesn't recruit much. If AC™ is recruiting it usually involves a 2 week or more trial on comms to ascertain if the prospective pilot has the "AC™ Vibe". No pilot from another clan can join AC™ under any circumstances unless they have dropped their former tags and played in public for two weeks without them.